Kozlov // CHERNOBYLITE // PART 25 // Blind Let's Play

Chernobylite is a science-fiction survival horror RPG from developers The Farm 51. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past. Chernobylite Playlist ► 👇🏻 Other Playthroughs 👇🏻
The Last of Us 2 ►
The Witcher 3 ►
Days Gone ►
Observation ►
Remember Me ►
Dead Space 3 ►
Deus Ex Human Revolution ►
Bioshock ►
A Plague Tale Innocence ►

Hi! My name is Christopher Odd and I’ve been playing video games on the internet for a few years. I really enjoy a variety of games but generally lean towards games with a unique and engaging story (Bioshock, The Witcher, Cyberpunk 2077, The Last of Us etc), strategy/roguelike games (XCOM 2 War of the Chosen, Darkest Dungeon, etc), and RPGs (Dark Souls, Dragon Age, etc). Of course, I am always looking for great indie games too!

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Chernobylite is a Science Fiction Survival Horror RPG from developers Farm 51. Set in the hyper-realistic, 3D scanned wasteland of Chernobyl’s exclusion zone, you’ll take on the role of Igor, a physicist and ex-employee of the Chernobyl Power Plant, returning to Pripyat to investigate the mysterious disappearance of his fiancée, 30 years prior. Compete with the hostile military presence, other stalkers and supernatural creatures, as well as the harsh and unforgiving environment in your search to uncover the truth.

Get ready for a thrilling adventure of survival, conspiracy, horror, love, and obsession.

Can you survive your fears?
Base Building & Crafting

Construct a base from which to plan your daily operations and excursions. Utilise workstations to craft gadgets, create traps and weapons or modify existing equipment to your needs.
Stealth, Survival & Combat

Survival in the Zone is not easy, and each day brings fresh challenges as comrades die and supplies diminish. Avoid detection with stealth takedowns or engage in open armed. Danger lurks in every corner.
Resource & Team Management

Companions are key to your survival and the resolution of your journey. Each day requires the careful planning and assignment of resources and tasks to your comrades.
Non-Linear Storytelling & Strategy

No playthrough is the same. Like your choices, the story is in your hands. Choose wisely whether to trust your comrades or not, use resources for survival or research, and confront conflicts or evade them. The future is up to you.
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#chernobylite #scifi #horror

What do you think?

Written by HuntingBP

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  1. Olga not wanting to capture him makes sense to be honest.

    She's along for your mission, but she's ultimately all about low risk low reward and continually progressing without risking too much. Compared to the other 3 in the convo, she was really being a voice of reason. If you didn't have a in game save and load/time powers, as well as literal game mechanic save/loads, her suggestion that breaking into a heavily armed private military base and kidnapping its commander.. That is a pretty heavy risk. So I wouldn't call Olga weird for calling out the risk compared to just sniping him from a distance.

    The game sadly can't take into account your large kill count and the fact that you're a stealth expert at this point. Your character is still supposed to be a professor, a highly proficient professor of course, but not a trained soldier.. With this being far more dangerous than even what your average soldier does. Stupid wormhole gun or not. lol

  2. I’m surprised the game didn’t take control away from you when it came to Kozlovs fate like other games have like Fable and Borderlands ( and any others I’m missing) that would’ve been an interesting twist to have a character step in and deal with him even after you made your own decision.

    Anyway looking forward to seeing what consequences this might possibly have towards the very end.

  3. "Let me clear this, sometimes I feel it's a little confusing." I've never understood why he puts a waypoint on the place he's heading to, even when it's the only marker left on the map. It just makes it harder to see what level the event is on, right?

  4. I made through the whole game without a single crash.. You really have some bad luck with that.. possible due to streaming/recording software in the background? Does the game send crash reports to devs – so something good can come from all your suffering?

  5. OH NO LOL. I picked reroute the power instead of cutting it. I didn’t even think about that unintended consequence.

    It’s a bummer you’ve had so many crashes. I think I only had 2? Thankfully, the game saves itself every few minutes.

  6. Random dude in a tunnel – Needs to die, too dangerous to let him go after he saw me.
    Fascistic mass-murdering head of NAR, after learning all about our plans – you can go now, but don't you come back, you hear!

  7. Olivier is a bit suspicious. He didn't give you his opinion on Kozlov and what to do with him and as soon as you entered the zone Kozlov was moved. Might be that he informed them of your plans. I mean he keeps talking with NAR over the radio and we have no idea about what they are talking

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